Playslip Setup Wizard
Page 5 - Overrides
If your lottery plays number 1 through 48, with 5 boards (games) per
playslip, there would be 240 coordinates to enter! But you do not have to
enter all 240, because the values you entered earlier (distance between
marks, distance between boards, distances from the playslip's edge, etc.)
allows Lotto Sorcerer to calculate each coordinate. But this assumes that
the playslip is symmetrical (that is, the distance between all of the marks
and the boards are the same).
But sometimes the playslip is asymmetrical. This page, "Override Mark Coordinates" allows you to modify the calculated value of each mark, if you
Important! If you want to make changes in this fashion, you must
check the "Ignore Sizing Controls and Allow Override" checkbox. If you do
not do this, any changes you make in the first four pages (or even just
loading in the playslip) will overwrite any changes you made in this page.
If you do not want to make any overrides, you must not check the
"Ignore Sizing Controls and Allow Override" checkbox. If you do, any changes
you make in the first four pages will not do anything.
- Double-click on the value to change in the list.
- Check the "Ignore Sizing Controls and Allow Override" .
- When finished, click the "Next" button.
Editing a Value on the List
- Just double-click on the value you want to change in the list.
- Type your change.
Exporting the List
If you have a lot of values to deal with, and if you are skilled at
working with a spreadsheet, you can export the list. Then, import the list
into your spreadsheet. To do this, just click the "Export" button. It will
export the list to a four-field tab-delimited file.
When working on the spreadsheet, be sure to modify "Import"